The Wildwood Elves
From MoongatesWiki
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The Wildwood Elves was originally created by Af'rilm, who came up with the image and basis for the guild. Prior to the guild being accepted into the Crossroads of Yew (CoY), Delwyn joined the process to help develop the guild. Together they started to create unique ideas which, although made the characters weaker in a PvP point of view, made the characters more realistic.
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History
The Plague
Nearly one thousand years ago a strange plague began to spread through the Wildwood Elf bloodline. Many elves lost their lives searching for a cure to this plague even more lost their lives to it, a cure was never found. The shamans of the various tribal orders held a meeting in a secret glade, it was decided that Af'rilm and his Shaman Evalinde should gather the remaining tribes within there Medicine Lodge, the only one remaining and large enough to house all the elves.
Eventually after one hundred years of gathering every tribal member had been found and told of the grand meeting, none knew of what was about to be told to them. The Shamans announced that in order to rid them selves of this terrible plague, there was no other option but to go into the ‘long sleep’. And ancient ritual that cleanses the minds and bodies of the elves, but it had not been preformed in over ten thousand years, whispers crept about the hall but no argument was announced. The hall was sealed and the preparations were made, the "long sleep" had begun.
The Long Sleep
The "long sleep" is no easy undertaking especially casting it over so many. It took many years to prepare each elf for the "long sleep". Eventually the shamans began the ancient chant, the hall began to slow every word uttered from there mouths seemed to drift into eternity the "long sleep" had been cast, each elf began to slowly drift into there "long sleep" soon the hall was silent.
The Awakening
Af'rilm was one of the first to awaken, his eyelids were tired but he forced them open, he watched the hall for many minutes trying to find some memory of this place. He stood to his feet and everything fell back into place, the mist that covered his eyes was clearing and he began to remember. He looked over his fellow elves with renewed clarity; he began to walk through the hall he brushed past many of his fellow elves as he headed towards the large wooden doors that were sealed so long ago. Looked up at the large arch, and then down to were the seal was placed, to his astonishment the seal had gone the Hall was unlocked, he could not believe it, he looked back into the hall and then back at the door. He pushed it open with relative ease, the sun blinded his eyes for a moment and then he realised they had been sleeping for a very long time. He roamed around the hall trying to recognise some part of the forest he once left but he fond none, he then promptly ran back to the hall closing the large door behind him. It then dawned on him, there was only a fifth of his fellow elves remaining, he began to scamper around trying to wake all he could, only a few awoke, six at most. It seems the others were not ready to awaken, it seemed many had already gone. It was time to re settle these forests in the hope that the ones that have already left would find there kindred and help them re build what was once there home.
Politics
Ultimately the elves goal was to eliminate all other groups within Yew. However, been few in number they knew that to do so would mean joining forces with other guilds and then later double cross them. The first guild the Elves allied with was the Kotodama Clan as the elves first target to eliminate was the Guardsmen Militia. The elves and the Kotodama Clan created a trade route and so Kotodama supplied the elves with the majority of their weapons.
Later the elves tricked the Celts of Kallahar into making an alliance with them. The Celts food crops were poisoned by the elves which caused widespread sickness throughout the clan. Conveniently an elf shamen happened to pass by and offered a cure. The elves blamed the Undead for the sickness and were lauded as saviours by the clan. An alliance was formed quickly after and truth of the elves betrayal was never revealed.
Battle Tactics
The elves never engaged any army in a direct assault. Most often if their enemy was in a fight they would join in the tip the scales against them. However, if the elves did fight alone they tended to use ambushes against their enemy.
Guild Restrictions
One of the more unique aspects that the guild added to their roleplay was a large restriction to many skills. For example it was reasoned that as these were wood elves that they would have no knowledge of how to fashion metals. This meant that the guild was forced to trade with other guilds in order to obtain weapons. Indeed, for any member to get any weapons they would have to contact a council member and request. There were many occassions when the guild ran out of weapons.
There was also a great deal of restrictions added to weapons. Only certain weapons were deemed as been usable by elves. As they relied on speed rather than brute force only weapons which matched this were allowed. Many large weapons such as swords and halbreds were not allowed within the guild with the most favoured weapon been the spear or bow.
To top this weapon restriction was a restriction put on how many weapons a character could carry at a time. In most guilds characters could carry any number of weapons, which would be totally unrealistic in a real life setting. So weapons were put into three categoried, large, medium and small. At any time an elf could only carry one large weapon, two medium and four small. However these were interchangeable so a character could leave their large weapon behind and carry another two medium weapons.








