Baronship of Cove
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The Baronship of Cove is a sovereign nation centred upon the formerly insignificant, but oft' fought over tradeport. The Baronship was founded anew as an independent power by one Octiovus von Richter. Since the Baron's rise to power the small fishing port has been successfully transformed into a flourishing economic trading settlement as well as one of the largest military powers in the North. Covian goods are exported the world over, and diplomatic relations have been established in regions as far flung as Tokuno. Indeed, the influence of Cove is now such that many loyal to von Richter refer to it as an Empire, rather than a meagre Barony.
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Guildmaster
The Baronship of Cove was founded in late 2004 by Camlo Kalandra, player of the Baron Octiovus. Since that time, Octiovus has remained the one true guildmaster. Over time he has had different assistant guildmasters (AGM) who have helped him in this leadership. He has also had help and contributions from his specially selected Command team. However, from time to time certain Command members have stepped up to temporarily lead the guild in Octiovus's stead.
Elements Of Cove
Covian Army
The Covian Army forms the bulk of the guild's membership, and is the most significant element in game. They represent the Armed Forces of Cove and are called upon to deal with a multitude of situations, ranging from assaults by Cove's foes, criminal activity, Orcish raids, or even natural disasters.
In earlier years, the Army was referred to as a Militia. However, owing to the expansion in both quality and quantity of the guild, the term Army was deemed much more appropriate.
Ranks in the Covian Army begin with Guardsman Recruit. From there one can be promoted to Watchman, Junior Guardsman, Regular Guardsman, and Senior Guardsman. Beyond this point are the Officer ranks, which consist of Corporal, Sergeant, Captain, and Commander. Holders of these ranks are often members of the guild's Command. These ranks are determined on an out-of-character basis by Command team decisions.
Those ranked Junior Guardsman and above can be seen bearing an honored icon of the Baronship, the Covian Cap. Junior Guardsmen also have the option of joining three special Squads within the Army. These are the Grenadiers, the Light Company, and the Dragoons. Each squad is lead by a special Sergeant and Corporal, and each have aspects and duties that make them unique.
The Grenadiers are elite Guardsmen trained to use explosives, and from the beginning have been trusted with the special and all important task of guarding the Baronial Household. The Light Company is a group of Guardsmen trained in stealth, and are often given the title of "Scouts", aptly named, as they scout enemy lines and act as spies to acquire special information for use in tactical plans. The Dragoons are specially trained mounted Guardsman who swiftly carry information between posts and are often the in the front line when attacking, being used in pitched battle to deadly effect.
Covian Citizens
The Covian Citizenry is the second largest element within the guild. It allows players to roleplay a simple resident of Cove, and have them gradually progess in standing and power through various tasks. They range from mud-splattered peasants to the high and mighty toffs' of the realm.
The Covian Church
The Covian Church is a small and secretive element of experienced roleplayers who enforce the Avatarian religion on the Covian masses. Entry to the Church can only be achieved via application and many details about this element are not open to the public.








